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Searched refs:m_layered_rendering_vs_code (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRendering.cpp161 const char* GeometryShaderLayeredRendering::m_layered_rendering_vs_code = "${VERSION}\n" member in glcts::GeometryShaderLayeredRendering
211 const char* cm_vs_parts[] = { m_layered_rendering_vs_code }; in iterate()
215 const char* threedimensional_vs_parts[] = { m_layered_rendering_vs_code }; in iterate()
219 const char* twodimensionala_vs_parts[] = { m_layered_rendering_vs_code }; in iterate()
224 const char* twodimensionalma_vs_parts[] = { m_layered_rendering_vs_code }; in iterate()
DesextcGeometryShaderLayeredRendering.hpp172 static const char* m_layered_rendering_vs_code; member in glcts::GeometryShaderLayeredRendering