Searched refs:m_max_geometry_texture_units (Results 1 – 2 of 2) sorted by relevance
3022 , m_max_geometry_texture_units(0) in GeometryShaderMaxCombinedTextureUnitsTest()3118 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &m_max_geometry_texture_units); in getShaderParts()3123 …de::max(m_max_vertex_texture_units, de::max(m_max_geometry_texture_units, m_max_fragment_texture_u… in getShaderParts()3129 m_max_geometry_texture_units)); in getShaderParts()
1130 glw::GLint m_max_geometry_texture_units; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest