Searched refs:m_min_texture_units (Results 1 – 2 of 2) sorted by relevance
3024 , m_min_texture_units(0) in GeometryShaderMaxCombinedTextureUnitsTest()3067 out_n_vertices = m_min_texture_units; in getDrawCallDetails()3130 m_min_texture_units = in getShaderParts()
1132 glw::GLint m_min_texture_units; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest