Searched refs:m_n_drawn_vertices (Results 1 – 2 of 2) sorted by relevance
244 const glw::GLuint m_n_drawn_vertices; member in glcts::GeometryShaderPrimitiveIDFromFragmentShader
1138 , m_n_drawn_vertices(4096) in GeometryShaderPrimitiveIDFromFragmentShader()1283 static_cast<glw::GLuint>(m_n_drawn_vertices * m_texture_n_components * sizeof(glw::GLfloat)); in iterate()1305 gl.drawArrays(GL_POINTS, 0 /* first */, m_n_drawn_vertices); in iterate()