Searched refs:m_n_texture_array_length (Results 1 – 2 of 2) sorted by relevance
481 const unsigned int GPUShader5TextureGatherOffsetTestBase::m_n_texture_array_length = 4; member in glcts::GPUShader5TextureGatherOffsetTestBase945 m_n_texture_array_length); in prepareTexture()968 for (unsigned int z = 0; z < m_n_texture_array_length; ++z) in prepareTexture()1104 ((float)(rand() % m_n_texture_array_length * m_coordinate_resolution)) / coordinate_denominator; in prepareVertexBufferInfoForCoordinates()
148 static const unsigned int m_n_texture_array_length; member in glcts::GPUShader5TextureGatherOffsetTestBase