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Searched refs:m_n_vertex_texture_units_string (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.hpp1139 std::string m_n_vertex_texture_units_string; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest
DesextcGeometryShaderLimits.cpp3147 m_n_vertex_texture_units_string = stream_vertex.str(); in getShaderParts()
3167 m_vertex_shader_parts[1] = m_n_vertex_texture_units_string.c_str(); in getShaderParts()