Searched refs:m_resolveFboTexture (Results 1 – 2 of 2) sorted by relevance
82 , m_resolveFboTexture (0) in MultisampleRenderCase()246 gl.genTextures(1, &m_resolveFboTexture); in init()247 gl.bindTexture(GL_TEXTURE_2D, m_resolveFboTexture); in init()255 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_resolveFboTexture, … in init()345 if (m_resolveFboTexture) in deinit()347 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_resolveFboTexture); in deinit()348 m_resolveFboTexture = 0; in deinit()
124 deUint32 m_resolveFboTexture; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase