Searched refs:m_runMode (Results 1 – 3 of 3) sorted by relevance
1082 const ShaderRunMode m_runMode; member in deqp::gles31::Functional::__anon6ba75d1e0111::SampleMaskBaseCase1087 , m_runMode (runMode) in SampleMaskBaseCase()1101 …if (m_runMode == RUN_PER_TWO_SAMPLES && !supportsES32orGL45 && !m_context.getContextInfo().isExten… in init()1111 if (m_runMode == RUN_PER_TWO_SAMPLES) in preDraw()1125 if (m_runMode == RUN_PER_TWO_SAMPLES) in postDraw()1305 if (m_runMode == RUN_PER_PIXEL) in init()1312 else if (m_runMode == RUN_PER_SAMPLE) in init()1319 else if (m_runMode == RUN_PER_TWO_SAMPLES) in init()1336 if (m_runMode == RUN_PER_PIXEL) in preDraw()1354 else if (m_runMode == RUN_PER_TWO_SAMPLES) in preDraw()[all …]
104 , m_runMode (runMode) in ExecutionServer()135 if (m_runMode == RUNMODE_SINGLE_EXEC) in connectionDone()
61 RunMode m_runMode; member in xs::ExecutionServer