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Searched refs:m_setupUniforms (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderFunctionTests.cpp56 const SetupUniformsFunc m_setupUniforms; member in deqp::gles2::Functional::ShaderFunctionCase
63 , m_setupUniforms (setupUniformsFunc) in ShaderFunctionCase()
90 if (m_setupUniforms) in setupUniforms()
91 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
Des2fShaderStructTests.cpp79 const SetupUniformsFunc m_setupUniforms; member in deqp::gles2::Functional::ShaderStructCase
87 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase()
152 if (m_setupUniforms) in setupUniforms()
153 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderFunctionTests.cpp56 SetupUniformsFunc m_setupUniforms; member in deqp::gles3::Functional::ShaderFunctionCase
64 , m_setupUniforms (setupUniformsFunc) in ShaderFunctionCase()
99 if (m_setupUniforms) in setupUniforms()
100 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
Des3fShaderStructTests.cpp71 SetupUniformsFunc m_setupUniforms; member in deqp::gles3::Functional::ShaderStructCase
79 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase()
114 if (m_setupUniforms) in setupUniforms()
115 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderFunctionTests.cpp55 SetupUniformsFunc m_setupUniforms; member in deqp::ShaderFunctionCase
66 , m_setupUniforms(setupUniformsFunc) in ShaderFunctionCase()
109 if (m_setupUniforms) in setupUniforms()
110 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
DglcShaderStructTests.cpp69 SetupUniformsFunc m_setupUniforms; member in deqp::ShaderStructCase
80 , m_setupUniforms(setupUniformsFunc) in ShaderStructCase()
123 if (m_setupUniforms) in setupUniforms()
124 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()