Searched refs:m_setupUniforms (Results 1 – 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderFunctionTests.cpp | 56 const SetupUniformsFunc m_setupUniforms; member in deqp::gles2::Functional::ShaderFunctionCase 63 , m_setupUniforms (setupUniformsFunc) in ShaderFunctionCase() 90 if (m_setupUniforms) in setupUniforms() 91 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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D | es2fShaderStructTests.cpp | 79 const SetupUniformsFunc m_setupUniforms; member in deqp::gles2::Functional::ShaderStructCase 87 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase() 152 if (m_setupUniforms) in setupUniforms() 153 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderFunctionTests.cpp | 56 SetupUniformsFunc m_setupUniforms; member in deqp::gles3::Functional::ShaderFunctionCase 64 , m_setupUniforms (setupUniformsFunc) in ShaderFunctionCase() 99 if (m_setupUniforms) in setupUniforms() 100 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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D | es3fShaderStructTests.cpp | 71 SetupUniformsFunc m_setupUniforms; member in deqp::gles3::Functional::ShaderStructCase 79 , m_setupUniforms (setupUniformsFunc) in ShaderStructCase() 114 if (m_setupUniforms) in setupUniforms() 115 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderFunctionTests.cpp | 55 SetupUniformsFunc m_setupUniforms; member in deqp::ShaderFunctionCase 66 , m_setupUniforms(setupUniformsFunc) in ShaderFunctionCase() 109 if (m_setupUniforms) in setupUniforms() 110 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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D | glcShaderStructTests.cpp | 69 SetupUniformsFunc m_setupUniforms; member in deqp::ShaderStructCase 80 , m_setupUniforms(setupUniformsFunc) in ShaderStructCase() 123 if (m_setupUniforms) in setupUniforms() 124 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
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