Searched refs:m_small_to_ids (Results 1 – 2 of 2) sorted by relevance
61 , m_small_to_ids(DE_NULL) in GPUShader5SamplerArrayIndexing()125 if (m_small_to_ids != DE_NULL) in deinit()127 gl.deleteTextures(m_n_small_textures, m_small_to_ids); in deinit()128 delete[] m_small_to_ids; in deinit()129 m_small_to_ids = DE_NULL; in deinit()198 m_small_to_ids = new glw::GLuint[m_n_small_textures]; in initTest()199 memset(m_small_to_ids, 0, m_n_small_textures * sizeof(glw::GLuint)); in initTest()201 gl.genTextures(m_n_small_textures, m_small_to_ids); in initTest()204 gl.bindTexture(GL_TEXTURE_2D, m_small_to_ids[0]); in initTest()212 gl.bindTexture(GL_TEXTURE_2D, m_small_to_ids[1]); in initTest()[all …]
116 glw::GLuint* m_small_to_ids; member in glcts::GPUShader5SamplerArrayIndexing