Searched refs:m_srTexelHeight (Results 1 – 4 of 4) sorted by relevance
227 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &m_srTexelHeight); in setupTest()232 const deUint32 srHeight = (m_tcParam.framebufferSize + m_srTexelHeight - 1) / m_srTexelHeight; in setupTest()271 m_tcParam.layerCount, m_srTexelWidth, m_srTexelHeight); in setupTest()289 m_srTexelWidth, m_srTexelHeight); in setupTest()472 translateCoordsToShadingRate(srLayer, x / m_srTexelWidth, y / m_srTexelHeight)); in iterate()
310 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &m_srTexelHeight); in setupTest()315 const deUint32 srHeight = (m_tcParam.framebufferSize + m_srTexelHeight - 1) / m_srTexelHeight; in setupTest()345 m_srTexelHeight); in setupTest()
108 glw::GLint m_srTexelHeight; member in glcts::FragmentShadingRateAttachment
98 glw::GLint m_srTexelHeight; member in glcts::FragmentShadingRateCombined