/third_party/vk-gl-cts/framework/delibs/decpp/ |
D | deSharedPtr.hpp | 152 SharedPtrStateBase* m_state; member in de::SharedPtr 192 SharedPtrStateBase* m_state; member in de::WeakPtr 205 , m_state (DE_NULL) in SharedPtr() 222 , m_state (DE_NULL) in SharedPtr() 227 m_state = new SharedPtrState<T, DefaultDeleter<T> >(ptr, DefaultDeleter<T>()); in SharedPtr() 228 m_state->strongRefCount = 1; in SharedPtr() 229 m_state->weakRefCount = 1; in SharedPtr() 234 delete m_state; in SharedPtr() 258 , m_state (DE_NULL) in SharedPtr() 263 m_state = new SharedPtrState<T, Deleter>(ptr, deleter); in SharedPtr() [all …]
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/third_party/vk-gl-cts/framework/xexml/ |
D | xeXMLParser.cpp | 60 , m_state (STATE_DATA) in Tokenizer() 73 m_state = STATE_DATA; in clear() 121 m_state = STATE_DATA; in advance() 143 if (m_state == STATE_DATA) in advance() 149 m_state = STATE_TAG; in advance() 151 m_state = STATE_ENTITY; in advance() 166 DE_ASSERT(m_state == STATE_TAG || m_state == STATE_ENTITY); in advance() 196 m_state = STATE_VALUE; in advance() 198 m_state = STATE_IDENTIFIER; in advance() 200 m_state = STATE_TAG; in advance() [all …]
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D | xeXMLParser.hpp | 131 State m_state; //!< Tokenization state. member in xe::xml::Tokenizer 196 State m_state; member in xe::xml::Parser 224 if (m_state != STATE_ENTITY) in getDataSize() 232 if (m_state != STATE_ENTITY) in getDataByte() 240 if (m_state != STATE_ENTITY) in getDataStr() 248 if (m_state != STATE_ENTITY) in appendDataStr()
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/third_party/vk-gl-cts/executor/ |
D | xeTcpIpLink.cpp | 78 : m_state (initialState) in TcpIpLinkState() 96 return m_state; in getState() 104 return m_state; in getState() 125 m_state = state; in setState() 180 , m_state (state) in TcpIpSendThread() 247 m_state.setState(COMMLINKSTATE_ERROR, e.what()); in run() 265 , m_state (state) in TcpIpRecvThread() 346 m_state.setState(COMMLINKSTATE_ERROR, e.what()); in run() 367 m_state.onKeepaliveReceived(); in handleMessage() 371 …XE_CHECK_MSG(m_state.getState() == COMMLINKSTATE_TEST_PROCESS_LAUNCHING, "Unexpected PROCESS_START… in handleMessage() [all …]
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D | xeXMLWriter.cpp | 131 , m_state (STATE_DATA) in Writer() 141 if (m_state == STATE_ELEMENT) in operator <<() 144 if (m_state == STATE_ELEMENT || m_state == STATE_ELEMENT_END) in operator <<() 154 m_state = STATE_ELEMENT; in operator <<() 161 DE_ASSERT(m_state == STATE_ELEMENT); in operator <<() 171 if (m_state == STATE_ELEMENT) in operator <<() 175 if (m_state == STATE_ELEMENT_END) in operator <<() 186 m_state = STATE_ELEMENT_END; in operator <<()
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D | xeContainerFormatParser.cpp | 43 , m_state (STATE_AT_LINE_START) in ContainerFormatParser() 56 m_state = STATE_AT_LINE_START; in clear() 150 else if (m_state == STATE_CONTAINER_LINE) in advance() 159 if (m_elementLen > 0 && m_state == STATE_DATA) in advance() 170 if (m_state == STATE_CONTAINER_LINE) in advance() 175 m_state = STATE_AT_LINE_START; in advance() 180 else if (m_state == STATE_AT_LINE_START) in advance() 183 m_state = (curChar == '#') ? STATE_CONTAINER_LINE : STATE_DATA; in advance()
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D | xeBatchExecutor.cpp | 165 , m_state (STATE_NOT_STARTED) in BatchExecutor() 176 XE_CHECK(m_state == STATE_NOT_STARTED); in run() 208 m_state = STATE_STARTED; in run() 211 m_state = STATE_FINISHED; in run() 214 while (m_state != STATE_FINISHED) in run() 229 m_state = STATE_FINISHED; in cancel() 267 m_state = STATE_FINISHED; in onStateChanged() 274 m_state = STATE_FINISHED; in onStateChanged() 279 m_state = STATE_FINISHED; in onStateChanged()
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D | xeTcpIpLink.hpp | 60 volatile CommLinkState m_state; member in xe::TcpIpLinkState 87 TcpIpLinkState& m_state; member in xe::TcpIpSendThread 110 TcpIpLinkState& m_state; member in xe::TcpIpRecvThread 145 TcpIpLinkState m_state; member in xe::TcpIpLink
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D | xeXMLWriter.hpp | 97 State m_state; member in xe::xml::Writer 104 if (m_state == STATE_ELEMENT) in operator <<() 108 m_state = STATE_DATA; in operator <<()
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/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgExpressionGenerator.cpp | 30 : m_state(state) in ExpressionGenerator() 41 m_state.setExpressionDepth(initialDepth); in generate() 42 Expression* root = Expression::createRandom(m_state, valueRange); in generate() 65 m_state.setExpressionDepth(m_state.getExpressionDepth()+1); in generate() 70 DE_ASSERT(m_state.getExpressionDepth() <= m_state.getShaderParameters().maxExpressionDepth); in generate() 73 Expression* child = curExpr->createNextChild(m_state); in generate() 78 m_state.setExpressionDepth(m_state.getExpressionDepth()+1); in generate() 83 m_state.setExpressionDepth(m_state.getExpressionDepth()-1); in generate()
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D | rsgShaderGenerator.cpp | 40 : m_state (state) in ShaderGenerator() 180 m_state.setShader(shaderParams, shader); in generate() 181 DE_ASSERT(m_state.getExpressionFlags() == 0); in generate() 186 m_state.getVariableManager().reserve(reservedScalars, 4*2); in generate() 197 …Variable* variable = m_state.getVariableManager().allocate(input->getVariable()->getType(), Vari… in generate() 199 m_state.getVariableManager().setValue(variable, input->getValueRange()); in generate() 206 …lorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable… in generate() 214 m_state.getVariableManager().setValue(fragColorVar, valueRange.asAccess()); in generate() 225 FunctionGenerator funcGen(m_state, main); in generate() 241 genVertexPassthrough(m_state, shader); in generate() [all …]
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D | rsgFunctionGenerator.cpp | 33 : m_state (state) in FunctionGenerator() 47 m_state.setStatementStack(statementStack); in generate() 49 m_function.getBody().init(m_state); in generate() 54 DE_ASSERT((int)statementStack.size() <= m_state.getShaderParameters().maxStatementDepth); in generate() 57 Statement* childStatement = curStatement->createNextChild(m_state); in generate() 69 const ValueEntry* entry = m_state.getVariableManager().getValue(variable); in generate() 76 m_state.getVariableManager().removeValueFromCurrentScope(variable); in generate() 79 m_function.getBody().addChild(new AssignStatement(m_state, variable, valueRange.asAccess())); in generate()
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/third_party/vk-gl-cts/framework/platform/android/ |
D | tcuAndroidWindow.cpp | 37 , m_state (STATE_AVAILABLE) in Window() 61 if (m_state == STATE_AVAILABLE) in tryAcquire() 63 m_state = STATE_IN_USE; in tryAcquire() 74 if (m_state == STATE_IN_USE) in release() 79 m_state = STATE_AVAILABLE; in release() 81 else if (m_state == STATE_PENDING_DESTROY) in release() 82 m_state = STATE_READY_FOR_DESTROY; in release() 91 if (m_state == STATE_AVAILABLE) in markForDestroy() 92 m_state = STATE_READY_FOR_DESTROY; in markForDestroy() 93 else if (m_state == STATE_IN_USE) in markForDestroy() [all …]
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/third_party/vk-gl-cts/execserver/ |
D | xsTestDriver.cpp | 44 : m_state (STATE_NOT_STARTED) in TestDriver() 61 m_state = STATE_NOT_STARTED; in reset() 69 m_state = STATE_PROCESS_STARTED; in startProcess() 74 m_state = STATE_PROCESS_LAUNCH_FAILED; in startProcess() 86 switch (m_state) in poll() 95 m_state = STATE_NOT_STARTED; in poll() 106 m_state = STATE_PROCESS_RUNNING; in poll() 127 m_state = STATE_READING_DATA; in poll() 155 m_state = STATE_PROCESS_FINISHED; in poll() 169 m_state = STATE_NOT_STARTED; in poll()
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D | xsWin32TestProcess.cpp | 393 : m_state (STATE_NOT_STARTED) in Process() 502 if (m_state == STATE_RUNNING) in start() 504 else if (m_state == STATE_FINISHED) in start() 508 m_state = STATE_NOT_STARTED; in start() 565 m_state = STATE_RUNNING; in start() 570 if (m_state == STATE_RUNNING) in isRunning() 584 m_state = STATE_FINISHED; in isRunning() 594 if (m_state == STATE_RUNNING) in waitForFinish() 608 if (m_state == STATE_RUNNING) in stopProcess()
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/third_party/vk-gl-cts/framework/platform/ios/ |
D | tcuIOSApp.mm | 78 State m_state; 83 : m_state(STATE_NOT_RUNNING) 95 TCU_CHECK(m_state == STATE_NOT_RUNNING); 98 m_state = STATE_RUNNING; 105 if (m_state != STATE_NOT_RUNNING) 106 m_state = STATE_STOP_REQUESTED; 112 m_state = STATE_NOT_RUNNING; 118 return m_state; 140 TestThreadState& m_state; 147 : m_state (state) [all …]
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsCalibration.cpp | 213 , m_state (INTERNALSTATE_LAST) in TheilSenCalibrator() 220 , m_state (INTERNALSTATE_LAST) in TheilSenCalibrator() 233 m_state = INTERNALSTATE_CALIBRATING; in clear() 244 if (m_state == INTERNALSTATE_FINISHED) in getState() 248 DE_ASSERT(m_state == INTERNALSTATE_CALIBRATING || !m_measureState.isDone()); in getState() 255 …DE_ASSERT((m_state == INTERNALSTATE_CALIBRATING || m_state == INTERNALSTATE_RUNNING) && !m_measure… in recordIteration() 258 if (m_state == INTERNALSTATE_RUNNING && m_measureState.isDone()) in recordIteration() 259 m_state = INTERNALSTATE_FINISHED; in recordIteration() 264 DE_ASSERT(m_state == INTERNALSTATE_CALIBRATING); in recomputeParameters() 334 m_state = INTERNALSTATE_RUNNING; in recomputeParameters() [all …]
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D | glsShaderPerformanceMeasurer.cpp | 127 , m_state(STATE_UNINITIALIZED) in ShaderPerformanceMeasurer() 144 DE_ASSERT(m_state == STATE_UNINITIALIZED); in init() 228 m_state = STATE_MEASURING; in init() 257 m_state = STATE_UNINITIALIZED; in deinit() 273 DE_ASSERT(m_state == STATE_MEASURING); in iterate() 313 m_state = STATE_FINISHED; in iterate() 319 DE_ASSERT(m_state == STATE_FINISHED); in logMeasurementInfo() 343 DE_ASSERT(m_state == STATE_UNINITIALIZED); in setGridSize() 351 DE_ASSERT(m_state == STATE_UNINITIALIZED); in setViewportSize()
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D | glsShaderPerformanceMeasurer.hpp | 85 bool isFinished (void) const { return m_state == STATE_FINISHED; } in isFinished() 86 …Result getResult (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_resu… in getResult() 97 …int getFinalCallCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_cali… in getFinalCallCount() 117 State m_state; member in deqp::gls::ShaderPerformanceMeasurer
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTestHierarchyIterator.hpp | 145 , m_state (NISTATE_LAST) in NodeIter() 152 , m_state (NISTATE_INIT) in NodeIter() 158 return m_state; in getState() 173 m_state = newState; in setState() 181 State m_state; member
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/third_party/python/Modules/ |
D | _testmultiphase.c | 174 meth_state *m_state = PyType_GetModuleState(cls); in _testmultiphase_StateAccessType_increment_count_clinic_impl() local 178 m_state->counter += n; in _testmultiphase_StateAccessType_increment_count_clinic_impl() 223 meth_state *m_state = PyType_GetModuleState(defining_class); in _StateAccessType_increment_count_noclinic() local 224 m_state->counter += n; in _StateAccessType_increment_count_noclinic() 242 meth_state *m_state = PyType_GetModuleState(cls); in _testmultiphase_StateAccessType_get_count_impl() local 243 return PyLong_FromLong(m_state->counter); in _testmultiphase_StateAccessType_get_count_impl() 807 meth_state *m_state; in meth_state_access_exec() local 809 m_state = PyModule_GetState(m); in meth_state_access_exec() 810 if (m_state == NULL) { in meth_state_access_exec()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 1875 State* m_state; member in deqp::gles31::Functional::__anon267c1bf40111::CopyImageTest 1888 , m_state (NULL) in CopyImageTest() 1944 m_state = new State(builder.get(), m_testCtx.getLog(), rc); in init() 1950 delete m_state; in deinit() 1951 m_state = NULL; in deinit() 1967 de::Random& rng = m_state->rng; in createImagesIter() 1969 DE_ASSERT(!m_state->srcImage); in createImagesIter() 1970 DE_ASSERT(!m_state->dstImage); in createImagesIter() 1972 m_state->srcImage = new glu::ObjectWrapper(gl, getObjectTraits(m_srcImageInfo)); in createImagesIter() 1973 m_state->dstImage = new glu::ObjectWrapper(gl, getObjectTraits(m_dstImageInfo)); in createImagesIter() [all …]
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pShaderOptimizationTests.cpp | 174 , m_state (STATE_LAST) in ShaderOptimizationCase() 209 State m_state; member in deqp::gles3::Performance::__anona5b59fdb0111::ShaderOptimizationCase 248 m_state = STATE_INIT_UNOPTIMIZED; in init() 255 if (m_state == STATE_INIT_UNOPTIMIZED || m_state == STATE_INIT_OPTIMIZED) in iterate() 257 const bool optimized = m_state == STATE_INIT_OPTIMIZED; in iterate() 259 m_state = optimized ? STATE_MEASURE_OPTIMIZED : STATE_MEASURE_UNOPTIMIZED; in iterate() 263 else if (m_state == STATE_MEASURE_UNOPTIMIZED || m_state == STATE_MEASURE_OPTIMIZED) in iterate() 269 const bool optimized = m_state == STATE_MEASURE_OPTIMIZED; in iterate() 275 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED; in iterate() 282 DE_ASSERT(m_state == STATE_FINISHED); in iterate()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pShaderOptimizationTests.cpp | 171 , m_state (STATE_LAST) in ShaderOptimizationCase() 206 State m_state; member in deqp::gles2::Performance::__anon213ce6d90111::ShaderOptimizationCase 245 m_state = STATE_INIT_UNOPTIMIZED; in init() 252 if (m_state == STATE_INIT_UNOPTIMIZED || m_state == STATE_INIT_OPTIMIZED) in iterate() 254 const bool optimized = m_state == STATE_INIT_OPTIMIZED; in iterate() 256 m_state = optimized ? STATE_MEASURE_OPTIMIZED : STATE_MEASURE_UNOPTIMIZED; in iterate() 260 else if (m_state == STATE_MEASURE_UNOPTIMIZED || m_state == STATE_MEASURE_OPTIMIZED) in iterate() 266 const bool optimized = m_state == STATE_MEASURE_OPTIMIZED; in iterate() 272 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED; in iterate() 279 DE_ASSERT(m_state == STATE_FINISHED); in iterate()
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D | es2pDrawCallBatchingTests.cpp | 102 State m_state; member in deqp::gles2::Performance::__anonba2b73e50111::DrawCallBatchingTest 151 , m_state (STATE_LOG_INFO) in DrawCallBatchingTest() 845 if (m_state == STATE_LOG_INFO) in iterate() 848 m_state = STATE_WARMUP_BATCHED; in iterate() 850 else if (m_state == STATE_WARMUP_BATCHED) in iterate() 853 m_state = STATE_WARMUP_UNBATCHED; in iterate() 855 else if (m_state == STATE_WARMUP_UNBATCHED) in iterate() 858 m_state = STATE_SAMPLE; in iterate() 860 else if (m_state == STATE_SAMPLE) in iterate() 867 m_state = STATE_CALC_CALIBRATION; in iterate() [all …]
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