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Searched refs:m_stencil_rbo_id (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp215 , m_stencil_rbo_id(0) in TessellationShaderPrimitiveCoverage()
334 if (m_stencil_rbo_id != 0) in deinit()
336 gl.deleteRenderbuffers(1, &m_stencil_rbo_id); in deinit()
338 m_stencil_rbo_id = 0; in deinit()
489 gl.genRenderbuffers(1, &m_stencil_rbo_id); in initFramebuffer()
492 gl.bindRenderbuffer(GL_RENDERBUFFER, m_stencil_rbo_id); in initFramebuffer()
498 ….framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencil_rbo_id); in initFramebuffer()
DesextcTessellationShaderPrimitiveCoverage.hpp96 glw::GLuint m_stencil_rbo_id; /* name of a renderbuffer object to be used as stencil attachment */ member in glcts::TessellationShaderPrimitiveCoverage