Searched refs:m_te_shader_id (Results 1 – 2 of 2) sorted by relevance
47 , m_te_shader_id(0) in TessellationShaderProgramInterfaces()85 if (m_te_shader_id != 0) in deinit()87 gl.deleteShader(m_te_shader_id); in deinit()89 m_te_shader_id = 0; in deinit()119 m_te_shader_id = gl.createShader(m_glExtTokens.TESS_EVALUATION_SHADER); in initTest()299 …ss = buildProgram(m_po_id, m_fs_shader_id, 1, &fs_body, m_tc_shader_id, 5, tc_code, m_te_shader_id, in initTest()
80 glw::GLuint m_te_shader_id; member in glcts::TessellationShaderProgramInterfaces