Searched refs:m_texture_format (Results 1 – 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.hpp | 137 return m_texture_format; in get_texture_format() 152 glw::GLenum m_texture_format; member in glcts::TextureParameters
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D | esextcTextureBufferActiveUniformValidation.cpp | 47 TextureParameters::TextureParameters() : m_texture_buffer_size(0), m_texture_format(0), m_texture_u… in TextureParameters() 62 m_texture_format = textureFormat; in TextureParameters()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.cpp | 520 , m_texture_format(0) in GPUShader5TextureGatherOffsetTestBase() 913 getTextureInfo(m_texture_size, m_texture_internal_format, m_texture_format, m_texture_type, in prepareTexture() 971 m_texture_size, 1 /* depth */, m_texture_format, m_texture_type, &texture_data[0]); in prepareTexture() 979 m_texture_format, m_texture_type, &texture_data[0]); in prepareTexture()
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D | esextcGPUShader5TextureGatherOffset.hpp | 141 glw::GLenum m_texture_format; member in glcts::GPUShader5TextureGatherOffsetTestBase
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLimits.cpp | 1015 , m_texture_format(GL_RGBA8) in GeometryShaderLimitsRenderingBase() 1105 …getFramebufferDetails(m_texture_format, m_texture_read_format, m_texture_read_type, m_texture_widt… in initTest() 1114 …upFramebufferWithTextureAsAttachment(m_framebuffer_object_id, m_color_texture_id, m_texture_format, in initTest()
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D | esextcGeometryShaderLimits.hpp | 175 glw::GLenum m_texture_format; member in glcts::GeometryShaderLimitsRenderingBase
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