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Searched refs:m_texture_wrap_mode (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.cpp524 , m_texture_wrap_mode(0) in GPUShader5TextureGatherOffsetTestBase()
887 if (GL_CLAMP_TO_EDGE == m_texture_wrap_mode) in prepareProgramInput()
917 getTextureWrapMode(m_texture_wrap_mode); in prepareTexture()
1004 gl.texParameteri(texture_target, GL_TEXTURE_WRAP_S, m_texture_wrap_mode); in prepareTexture()
1005 gl.texParameteri(texture_target, GL_TEXTURE_WRAP_T, m_texture_wrap_mode); in prepareTexture()
1010 if (m_glExtTokens.CLAMP_TO_BORDER == m_texture_wrap_mode) in prepareTexture()
1018 if (GL_CLAMP_TO_EDGE == m_texture_wrap_mode) in prepareTexture()
DesextcGPUShader5TextureGatherOffset.hpp145 glw::GLenum m_texture_wrap_mode; member in glcts::GPUShader5TextureGatherOffsetTestBase