Searched refs:m_view_to_id (Results 1 – 2 of 2) sorted by relevance
4237 , m_view_to_id(0) in TextureViewTestViewSampling()4417 if (m_view_to_id != 0) in deinitTextureObjects()4419 gl.deleteTextures(1, &m_view_to_id); in deinitTextureObjects()4421 m_view_to_id = 0; in deinitTextureObjects()4438 gl.bindTexture(m_iteration_view_texture_target, m_view_to_id); in executeTest()4569 gl.bindTexture(m_iteration_view_texture_target, m_view_to_id); in executeTest()5942 glw::GLuint* to_id_ptr = (is_view_texture) ? &m_view_to_id : &m_to_id; in initTextureObject()6475 , m_view_to_id(0) in TextureViewTestViewClasses()6546 if (m_view_to_id != 0) in deinit()6548 gl.deleteTextures(1, &m_view_to_id); in deinit()[all …]
612 glw::GLuint m_view_to_id; member in gl4cts::TextureViewTestViewSampling694 glw::GLuint m_view_to_id; member in gl4cts::TextureViewTestViewClasses835 glw::GLuint m_view_to_id; member in gl4cts::TextureViewTestCoherency935 glw::GLuint m_view_to_id; member in gl4cts::TextureViewTestBaseAndMaxLevels1016 glw::GLuint m_view_to_id; member in gl4cts::TextureViewTestReferenceCounting