Searched refs:matrPtr (Results 1 – 2 of 2) sorted by relevance
325 function copy4x4MatrixFromWasm(matrPtr) { argument330 rv[i] = CanvasKit.HEAPF32[matrPtr/4 + i]; // divide by 4 to cast to float.
473 var matrPtr = copy4x4MatrixToWasm(matr);474 this._concat(matrPtr);870 var matrPtr = copy3x3MatrixToWasm(matrix);873 return CanvasKit.ImageFilter._MakeMatrixTransformCubic(matrPtr,882 return CanvasKit.ImageFilter._MakeMatrixTransformOptions(matrPtr,