Searched refs:maxGeometryImageUniforms (Results 1 – 7 of 7) sorted by relevance
96 int maxGeometryImageUniforms; member
207 …eometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n" in GetDefaultTBuiltInResourceString()393 resources->maxGeometryImageUniforms = value; in DecodeResourceLimits()
145 builtin->maxGeometryImageUniforms = 0; in getDefaultBuiltInResources()
156 builtin->maxGeometryImageUniforms = 0; in getDefaultBuiltInResources()
410 Resources.maxGeometryImageUniforms = 0; in init_resources()
7154 …stant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); in add2ndGenerationSamplingImaging()7458 …stant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms); in add2ndGenerationSamplingImaging()