Searched refs:maxGeometryVaryingComponents (Results 1 – 7 of 7) sorted by relevance
103 int maxGeometryVaryingComponents; member
214 …tryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n" in GetDefaultTBuiltInResourceString()407 resources->maxGeometryVaryingComponents = value; in DecodeResourceLimits()
152 builtin->maxGeometryVaryingComponents = 64; in getDefaultBuiltInResources()
163 builtin->maxGeometryVaryingComponents = 64; in getDefaultBuiltInResources()
417 Resources.maxGeometryVaryingComponents = 64; in init_resources()
7372 …axSize, "const int gl_MaxGeometryVaryingComponents = %d;", resources.maxGeometryVaryingComponents); in add2ndGenerationSamplingImaging()