Searched refs:maxMeshViewCountNV (Results 1 – 6 of 6) sorted by relevance
144 int maxMeshViewCountNV; member
255 … "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n" in GetDefaultTBuiltInResourceString()489 resources->maxMeshViewCountNV = value; in DecodeResourceLimits()
193 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
204 builtin->maxMeshViewCountNV = 4; in getDefaultBuiltInResources()
4557 int maxViewCount = parsingBuiltins ? 4 : resources.maxMeshViewCountNV; in checkAndResizeMeshViewDim()4907 …else if (! newType.isUnsizedArray() && newType.getOuterArraySize() != resources.maxMeshViewCountNV) in redeclareBuiltinBlock()
7588 …f(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV); in add2ndGenerationSamplingImaging()