Searched refs:maxSRVsPerStage (Results 1 – 1 of 1) sorted by relevance
194 uint32_t maxSRVsPerStage; in InitializeSupportedLimitsImpl() local200 maxSRVsPerStage = 128; in InitializeSupportedLimitsImpl()206 maxSRVsPerStage = 1'000'000; in InitializeSupportedLimitsImpl()213 maxSRVsPerStage = 1'100'000; in InitializeSupportedLimitsImpl()227 limits->v1.maxSampledTexturesPerShaderStage = maxSRVsPerStage; in InitializeSupportedLimitsImpl()