Searched refs:max_feature_level (Results 1 – 3 of 3) sorted by relevance
124 D3D_FEATURE_LEVEL max_feature_level = D3D_FEATURE_LEVEL_9_3; in plugin_init() local187 if (feature_level > max_feature_level) in plugin_init()188 max_feature_level = feature_level; in plugin_init()230 if (max_feature_level < D3D_FEATURE_LEVEL_10_0) in plugin_init()233 gst_d3d11_plugin_utils_init (max_feature_level); in plugin_init()
101 D3D_FEATURE_LEVEL max_feature_level; member
309 if (screen->max_feature_level <= D3D_FEATURE_LEVEL_11_0) in d3d12_get_param()476 (screen->max_feature_level >= D3D_FEATURE_LEVEL_11_1 || in d3d12_get_shader_param()487 (screen->max_feature_level >= D3D_FEATURE_LEVEL_11_1 || in d3d12_get_shader_param()1269 screen->max_feature_level = feature_levels.MaxSupportedFeatureLevel; in d3d12_init_screen()