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Searched refs:max_gl_compat_version (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_query_renderer.c61 value[0] = psp->max_gl_compat_version / 10; in driQueryRendererIntegerCommon()
62 value[1] = psp->max_gl_compat_version % 10; in driQueryRendererIntegerCommon()
Ddri_util.c160 psp->max_gl_compat_version = version; in driCreateNewScreen2()
164 if (psp->max_gl_compat_version > 0) in driCreateNewScreen2()
412 max_version = screen->max_gl_compat_version; in validate_context_version()
553 screen->max_gl_compat_version < 31) in driCreateContextAttribs()
Ddri_util.h183 int max_gl_compat_version; member
Ddri_screen.c864 &screen->sPriv->max_gl_compat_version, in dri_init_screen_helper()