Searched refs:memberAlignment (Results 1 – 4 of 4) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | linkValidate.cpp | 2123 …int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, dummyStride, layoutPacking, in getBaseAlignment() local 2125 maxAlignment = std::max(maxAlignment, memberAlignment); in getBaseAlignment() 2126 RoundToPow2(size, memberAlignment); in getBaseAlignment() 2217 int memberAlignment = getScalarAlignment(*memberList[m].type, memberSize, dummyStride, in getScalarAlignment() local 2219 maxAlignment = std::max(maxAlignment, memberAlignment); in getScalarAlignment() 2220 RoundToPow2(size, memberAlignment); in getScalarAlignment() 2272 int memberAlignment = getMemberAlignment(memberType, memberSize, dummyStride, in updateOffset() local 2277 RoundToPow2(offset, memberAlignment); in updateOffset()
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D | ParseHelper.cpp | 8784 …int memberAlignment = intermediate.getMemberAlignment(*typeList[member].type, memberSize, dummyStr… in fixBlockUniformOffsets() local 8789 if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment)) in fixBlockUniformOffsets() 8814 memberAlignment = std::max(memberAlignment, memberQualifier.layoutAlign); in fixBlockUniformOffsets() 8819 RoundToPow2(offset, memberAlignment); in fixBlockUniformOffsets()
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/third_party/glslang/glslang/HLSL/ |
D | hlslParseHelper.cpp | 9040 …int memberAlignment = intermediate.getMemberAlignment(*typeList[member].type, memberSize, dummyStr… in fixBlockUniformOffsets() local 9048 if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment)) in fixBlockUniformOffsets() 9061 memberAlignment = std::max(memberAlignment, memberQualifier.layoutAlign); in fixBlockUniformOffsets() 9066 RoundToPow2(offset, memberAlignment); in fixBlockUniformOffsets()
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/third_party/glslang/SPIRV/ |
D | GlslangToSpv.cpp | 5021 …int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride,… in updateMemberOffset() local 5034 memberAlignment = componentAlignment; in updateMemberOffset() 5038 glslang::RoundToPow2(currentOffset, memberAlignment); in updateMemberOffset()
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