Searched refs:memberUniformMappedName (Results 1 – 4 of 4) sorted by relevance
841 const std::string &memberUniformMappedName, in getUniformBlockMemberInfo() argument845 const GLchar *memberNameGLStr = memberUniformMappedName.c_str(); in getUniformBlockMemberInfo()870 const std::string &memberUniformMappedName, in getShaderStorageBlockMemberInfo() argument873 const GLchar *memberNameGLStr = memberUniformMappedName.c_str(); in getShaderStorageBlockMemberInfo()
137 const std::string &memberUniformMappedName,
849 const std::string &memberUniformMappedName, in getUniformBlockMemberInfo() argument853 const GLchar *memberNameGLStr = memberUniformMappedName.c_str(); in getUniformBlockMemberInfo()878 const std::string &memberUniformMappedName, in getShaderStorageBlockMemberInfo() argument881 const GLchar *memberNameGLStr = memberUniformMappedName.c_str(); in getShaderStorageBlockMemberInfo()
132 const std::string &memberUniformMappedName,