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Searched refs:midtexture (Results 1 – 9 of 9) sorted by relevance

/third_party/gstreamer/gstplugins_base/ext/gl/effects/
Dgstgleffectxray.c45 effects->intexture, effects->midtexture[0]); in gst_gl_effects_xray()
54 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_xray()
55 effects->midtexture[1], shader); in gst_gl_effects_xray()
64 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_xray()
65 effects->midtexture[2], shader); in gst_gl_effects_xray()
76 effects->midtexture[3], shader); in gst_gl_effects_xray()
84 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[3], in gst_gl_effects_xray()
85 effects->midtexture[4], shader); in gst_gl_effects_xray()
93 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[4], in gst_gl_effects_xray()
94 effects->midtexture[3], shader); in gst_gl_effects_xray()
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Dgstgleffectglow.c45 effects->midtexture[0], shader); in gst_gl_effects_glow()
54 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_glow()
55 effects->midtexture[1], shader); in gst_gl_effects_glow()
63 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_glow()
64 effects->midtexture[2], shader); in gst_gl_effects_glow()
80 gst_gl_memory_get_texture_id (effects->midtexture[2])); in gst_gl_effects_glow()
84 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[2], in gst_gl_effects_glow()
Dgstgleffectsobel.c37 effects->midtexture[0], shader); in gst_gl_effects_sobel()
44 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_sobel()
45 effects->midtexture[1], shader); in gst_gl_effects_sobel()
52 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_sobel()
53 effects->midtexture[0], shader); in gst_gl_effects_sobel()
59 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_sobel()
Dgstgleffectblur.c62 effects->midtexture[0], shader); in gst_gl_effects_blur()
71 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_blur()
/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstgldifferencematte.c105 differencematte->midtexture[i] = in gst_gl_differencematte_gl_start()
213 if (differencematte->midtexture[i]) { in gst_gl_differencematte_gl_stop()
214 gst_memory_unref (GST_MEMORY_CAST (differencematte->midtexture[i])); in gst_gl_differencematte_gl_stop()
215 differencematte->midtexture[i] = NULL; in gst_gl_differencematte_gl_stop()
439 gl->BindTexture (GL_TEXTURE_2D, differencematte->midtexture[2]->tex_id); in gst_gl_differencematte_interp()
478 differencematte->midtexture[0], gst_gl_differencematte_diff, NULL); in gst_gl_differencematte_filter_texture()
479 gst_gl_filter_render_to_target (filter, differencematte->midtexture[0], in gst_gl_differencematte_filter_texture()
480 differencematte->midtexture[1], gst_gl_differencematte_hblur, NULL); in gst_gl_differencematte_filter_texture()
481 gst_gl_filter_render_to_target (filter, differencematte->midtexture[1], in gst_gl_differencematte_filter_texture()
482 differencematte->midtexture[2], gst_gl_differencematte_vblur, NULL); in gst_gl_differencematte_filter_texture()
Dgstgleffects.c301 if (effects->midtexture[i]) in gst_gl_effects_gl_start()
302 gst_memory_unref (GST_MEMORY_CAST (effects->midtexture[i])); in gst_gl_effects_gl_start()
304 effects->midtexture[i] = in gst_gl_effects_gl_start()
323 gst_memory_unref (GST_MEMORY_CAST (effects->midtexture[i])); in gst_gl_effects_gl_stop()
529 effects->midtexture[i] = 0; in gst_gl_effects_init_resources()
Dgstgldifferencematte.h50 GstGLMemory *midtexture[4]; member
Dgstgleffects.h75 GstGLMemory *midtexture[NEEDED_TEXTURES]; member
/third_party/gstreamer/gstplugins_bad/
DChangeLog121003 [569/906] differencematte: prevent double unref of shader and midtexture