Searched refs:midtexture (Results 1 – 9 of 9) sorted by relevance
/third_party/gstreamer/gstplugins_base/ext/gl/effects/ |
D | gstgleffectxray.c | 45 effects->intexture, effects->midtexture[0]); in gst_gl_effects_xray() 54 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_xray() 55 effects->midtexture[1], shader); in gst_gl_effects_xray() 64 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_xray() 65 effects->midtexture[2], shader); in gst_gl_effects_xray() 76 effects->midtexture[3], shader); in gst_gl_effects_xray() 84 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[3], in gst_gl_effects_xray() 85 effects->midtexture[4], shader); in gst_gl_effects_xray() 93 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[4], in gst_gl_effects_xray() 94 effects->midtexture[3], shader); in gst_gl_effects_xray() [all …]
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D | gstgleffectglow.c | 45 effects->midtexture[0], shader); in gst_gl_effects_glow() 54 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_glow() 55 effects->midtexture[1], shader); in gst_gl_effects_glow() 63 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_glow() 64 effects->midtexture[2], shader); in gst_gl_effects_glow() 80 gst_gl_memory_get_texture_id (effects->midtexture[2])); in gst_gl_effects_glow() 84 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[2], in gst_gl_effects_glow()
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D | gstgleffectsobel.c | 37 effects->midtexture[0], shader); in gst_gl_effects_sobel() 44 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_sobel() 45 effects->midtexture[1], shader); in gst_gl_effects_sobel() 52 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[1], in gst_gl_effects_sobel() 53 effects->midtexture[0], shader); in gst_gl_effects_sobel() 59 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_sobel()
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D | gstgleffectblur.c | 62 effects->midtexture[0], shader); in gst_gl_effects_blur() 71 gst_gl_filter_render_to_target_with_shader (filter, effects->midtexture[0], in gst_gl_effects_blur()
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstgldifferencematte.c | 105 differencematte->midtexture[i] = in gst_gl_differencematte_gl_start() 213 if (differencematte->midtexture[i]) { in gst_gl_differencematte_gl_stop() 214 gst_memory_unref (GST_MEMORY_CAST (differencematte->midtexture[i])); in gst_gl_differencematte_gl_stop() 215 differencematte->midtexture[i] = NULL; in gst_gl_differencematte_gl_stop() 439 gl->BindTexture (GL_TEXTURE_2D, differencematte->midtexture[2]->tex_id); in gst_gl_differencematte_interp() 478 differencematte->midtexture[0], gst_gl_differencematte_diff, NULL); in gst_gl_differencematte_filter_texture() 479 gst_gl_filter_render_to_target (filter, differencematte->midtexture[0], in gst_gl_differencematte_filter_texture() 480 differencematte->midtexture[1], gst_gl_differencematte_hblur, NULL); in gst_gl_differencematte_filter_texture() 481 gst_gl_filter_render_to_target (filter, differencematte->midtexture[1], in gst_gl_differencematte_filter_texture() 482 differencematte->midtexture[2], gst_gl_differencematte_vblur, NULL); in gst_gl_differencematte_filter_texture()
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D | gstgleffects.c | 301 if (effects->midtexture[i]) in gst_gl_effects_gl_start() 302 gst_memory_unref (GST_MEMORY_CAST (effects->midtexture[i])); in gst_gl_effects_gl_start() 304 effects->midtexture[i] = in gst_gl_effects_gl_start() 323 gst_memory_unref (GST_MEMORY_CAST (effects->midtexture[i])); in gst_gl_effects_gl_stop() 529 effects->midtexture[i] = 0; in gst_gl_effects_init_resources()
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D | gstgldifferencematte.h | 50 GstGLMemory *midtexture[4]; member
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D | gstgleffects.h | 75 GstGLMemory *midtexture[NEEDED_TEXTURES]; member
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/third_party/gstreamer/gstplugins_bad/ |
D | ChangeLog | 121003 [569/906] differencematte: prevent double unref of shader and midtexture
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