/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPassEncoder.cpp | 164 float minDepth, in APISetViewport() argument 171 (isnan(x) || isnan(y) || isnan(width) || isnan(height) || isnan(minDepth) || in APISetViewport() 175 x, y, width, height, minDepth, maxDepth); in APISetViewport() 191 DAWN_INVALID_IF(minDepth < 0 || minDepth > maxDepth || maxDepth > 1, in APISetViewport() 195 minDepth, maxDepth); in APISetViewport() 203 cmd->minDepth = minDepth; in APISetViewport() 208 "encoding %s.SetViewport(%f, %f, %f, %f, %f, %f).", this, x, y, width, height, minDepth, in APISetViewport()
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D | RenderPassEncoder.h | 54 float minDepth,
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D | Commands.h | 237 float x, y, width, height, minDepth, maxDepth; member
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPassEncoder.cpp | 148 float minDepth, in SetViewport() argument 154 if (isnan(x) || isnan(y) || isnan(width) || isnan(height) || isnan(minDepth) || in SetViewport() 168 if (minDepth < 0 || minDepth > 1 || maxDepth < 0 || maxDepth > 1) { in SetViewport() 178 cmd->minDepth = minDepth; in SetViewport()
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D | RenderPassEncoder.h | 57 float minDepth,
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D | Commands.h | 197 float x, y, width, height, minDepth, maxDepth; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 63 float minDepth; member 380 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 381 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 411 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage() 439 …t float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage() 517 m_params.minDepth, // float minDepth; in iterate() 721 …if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.m… in checkSupport() 774 const float minDepth = 0.5f + cDepthParams.delta / 2.0f; in populateTestGroup() local 775 const float maxDepth = minDepth - cDepthParams.delta; in populateTestGroup() 776 DE_ASSERT(minDepth >= maxDepth); in populateTestGroup() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 63 float minDepth; member 380 const float clampMin = de::min(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 381 const float clampMax = de::max(m_params.minDepth, m_params.maxDepth); in generateReferenceImage() 411 if (m_params.maxDepth < m_params.minDepth) in generateReferenceImage() 439 …t float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minDepth; in generateReferenceImage() 517 m_params.minDepth, // float minDepth; in iterate() 721 …if (m_params.minDepth > 1.0f || m_params.minDepth < 0.0f || m_params.maxDepth > 1.0f || m_params.m… in checkSupport() 774 const float minDepth = 0.5f + cDepthParams.delta / 2.0f; in populateTestGroup() local 775 const float maxDepth = minDepth - cDepthParams.delta; in populateTestGroup() 776 DE_ASSERT(minDepth >= maxDepth); in populateTestGroup() [all …]
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ViewportTests.cpp | 91 void TestViewportDepth(float minDepth, float maxDepth, bool doViewportCall = true) { in TestViewportDepth() argument 126 pass.SetViewport(0, 0, 3, 1, minDepth, maxDepth); in TestViewportDepth() 137 (maxDepth + minDepth) / 2, in TestViewportDepth() 138 minDepth, in TestViewportDepth()
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_EXT_depth_range_unrestricted.txt | 17 This extension removes the slink:VkViewport pname:minDepth and 30 1) How do slink:VkViewport pname:minDepth and pname:maxDepth values outside 39 values are instead clamped to the slink:VkViewport pname:minDepth and
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D | VK_EXT_depth_range_unrestricted.adoc | 17 This extension removes the slink:VkViewport pname:minDepth and 30 1) How do slink:VkViewport pname:minDepth and pname:maxDepth values outside 39 values are instead clamped to the slink:VkViewport pname:minDepth and
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_cs.c | 48 data->f32[2] = (viewport->maxDepth - viewport->minDepth); in panvk_sysval_upload_viewport_scale() 66 data->f32[2] = viewport->minDepth; in panvk_sysval_upload_viewport_offset()
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D | panvk_vX_cs.c | 568 assert(viewport->minDepth >= 0.0f && viewport->minDepth <= 1.0f); in panvk_per_arch() 576 cfg.minimum_z = MIN2(viewport->minDepth, viewport->maxDepth); in panvk_per_arch() 577 cfg.maximum_z = MAX2(viewport->minDepth, viewport->maxDepth); in panvk_per_arch()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | PixelProcessor.cpp | 122 state.minDepthClamp = min(viewport.minDepth, viewport.maxDepth); in update() 123 state.maxDepthClamp = max(viewport.minDepth, viewport.maxDepth); in update()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | DynamicStateCommandValidationTests.cpp | 28 float minDepth, in TestViewportCall() argument 34 pass.SetViewport(x, y, width, height, minDepth, maxDepth); in TestViewportCall()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSparseTextureClampTests.cpp | 300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 720 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 815 if (width == 0 || height == 0 || depth < mState.minDepth) in verifyLookupTextureData() 991 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1005 mState.depth = 4 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1069 …if (width >= mState.pageSizeX && height >= mState.pageSizeY && (mState.minDepth == 0 || depth >= m… in isInPageSizesRange()
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D | gl4cSparseTextureTests.cpp | 1810 mState.minDepth = SparseTextureUtils::getTargetDepth(target); in prepareTexture() 1824 mState.depth = 2 * mState.pageSizeZ * mState.minDepth; in prepareTexture() 1916 if (width > 0 && height > 0 && depth >= mState.minDepth) in writeDataToTexture() 1965 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth) in verifyTextureData() 2114 (mState.minDepth == 0 || depth >= mState.pageSizeZ)) in isInPageSizesRange() 2253 mState.minDepth, GL_TRUE); in verifyInvalidOperationErrors() 2309 (mState.minDepth % mState.pageSizeZ)) in verifyInvalidValueErrors() 2311 …texPageCommitment(gl, target, format, texture, 0, 0, 0, mState.minDepth, mState.pageSizeX, mState.… in verifyInvalidValueErrors()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPURenderPassEncoder.cpp | 38 float minDepth, in setViewport() argument 40 enc_.SetViewport(x, y, width, height, minDepth, maxDepth); in setViewport()
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D | GPURenderPassEncoder.h | 42 float minDepth,
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ViewportTests.cpp | 88 float x, y, width, height, minDepth, maxDepth; member 128 viewport.minDepth, viewport.maxDepth); in DoTest()
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/third_party/icu/tools/cldr/cldr-to-icu/src/main/java/org/unicode/icu/tool/cldrtoicu/ |
D | IcuTextWriter.java | 114 private void closeLastPath(int minDepth, PrintWriter out) { in closeLastPath() argument 120 while (depth > minDepth) { in closeLastPath()
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/third_party/mesa3d/src/microsoft/vulkan/ |
D | dzn_util.c | 285 out->MinDepth = MIN2(in->minDepth, in->maxDepth); in dzn_translate_viewport() 286 out->MaxDepth = MAX2(in->maxDepth, in->minDepth); in dzn_translate_viewport()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_framebuffer.c | 689 vp->minDepth = range_min; in get_viewport_prescale() 726 ret = SVGA3D_SetZRange(svga->swc, vp->minDepth, vp->maxDepth); in emit_viewport() 731 svga->state.hw_clear.depthrange.zmin = vp->minDepth; in emit_viewport()
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/third_party/vk-gl-cts/modules/egl/ |
D | teglRenderTests.cpp | 152 const float minDepth = -1.0f; // \todo [pyry] Reference doesn't support Z clipping yet in randomizeDrawOp() local 185 position.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 211 p1.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp() 216 p2.z() = rnd.getFloat(minDepth, maxDepth); in randomizeDrawOp()
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/third_party/skia/src/gpu/vk/ |
D | GrVkMSAALoadManager.cpp | 155 viewport.minDepth = 0.0f; in loadMSAAFromResolve()
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