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Searched refs:min_depth_bounds (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_state.h111 float min_depth_bounds, max_depth_bounds; member
Dzink_pipeline.c212 …depth_stencil_state.minDepthBounds = state->dyn_state1.depth_stencil_alpha_state->min_depth_bounds; in zink_create_gfx_pipeline()
Dzink_state.c500 cso->hw_state.min_depth_bounds = depth_stencil_alpha->depth_bounds_min; in zink_create_depth_stencil_alpha_state()
Dzink_draw.cpp644 dsa_state->hw_state.min_depth_bounds, in zink_draw()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.cpp447 dsa->min_depth_bounds = depth_stencil_alpha->depth.bounds_min; in d3d12_create_depth_stencil_alpha_state()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_execute.c2194 …a_dirty |= !DOUBLE_EQ(state->dsa_state.depth_bounds_min, cmd->u.set_depth_bounds.min_depth_bounds); in handle_set_depth_bounds()
2196 state->dsa_state.depth_bounds_min = cmd->u.set_depth_bounds.min_depth_bounds; in handle_set_depth_bounds()