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/third_party/mesa3d/src/compiler/glsl/
Dir.cpp2341 ir_rvalue *min_one = try_min_one(expr); in as_rvalue_to_saturate() local
2342 if (min_one) { in as_rvalue_to_saturate()
2343 return try_max_zero(min_one); in as_rvalue_to_saturate()