Searched refs:msaaInfo (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.cpp | 24 const GrD3DTextureResourceInfo& msaaInfo, in GrD3DRenderTarget() argument 32 , GrRenderTarget(gpu, dimensions, msaaInfo.fSampleCount, info.fProtected) in GrD3DRenderTarget() 33 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget() 36 SkASSERT(info.fProtected == msaaInfo.fProtected); in GrD3DRenderTarget() 37 SkASSERT(msaaInfo.fSampleCount > 1); in GrD3DRenderTarget() 47 const GrD3DTextureResourceInfo& msaaInfo, in GrD3DRenderTarget() argument 54 , GrRenderTarget(gpu, dimensions, msaaInfo.fSampleCount, info.fProtected) in GrD3DRenderTarget() 55 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget() 58 SkASSERT(info.fProtected == msaaInfo.fProtected); in GrD3DRenderTarget() 59 SkASSERT(msaaInfo.fSampleCount > 1); in GrD3DRenderTarget()
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D | GrD3DTextureRenderTarget.cpp | 20 const GrD3DTextureResourceInfo& msaaInfo, in GrD3DTextureRenderTarget() argument 32 msaaInfo, in GrD3DTextureRenderTarget() 36 SkASSERT(info.fProtected == msaaInfo.fProtected); in GrD3DTextureRenderTarget() 62 const GrD3DTextureResourceInfo& msaaInfo, in GrD3DTextureRenderTarget() argument 75 msaaInfo, in GrD3DTextureRenderTarget() 79 SkASSERT(info.fProtected == msaaInfo.fProtected); in GrD3DTextureRenderTarget()
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D | GrD3DTextureRenderTarget.h | 62 const GrD3DTextureResourceInfo& msaaInfo, 84 const GrD3DTextureResourceInfo& msaaInfo,
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D | GrD3DRenderTarget.h | 63 const GrD3DTextureResourceInfo& msaaInfo, 95 const GrD3DTextureResourceInfo& msaaInfo,
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkTextureRenderTarget.cpp | 28 const GrVkImageInfo& msaaInfo, in GrVkTextureRenderTarget() argument 37 , GrVkRenderTarget(gpu, desc, sampleCnt, info, layout, msaaInfo, std::move(msaaLayout), 40 SkASSERT(info.fProtected == msaaInfo.fProtected); 67 const GrVkImageInfo& msaaInfo, in GrVkTextureRenderTarget() argument 77 , GrVkRenderTarget(gpu, desc, sampleCnt, info, layout, msaaInfo, std::move(msaaLayout), 79 SkASSERT(info.fProtected == msaaInfo.fProtected);
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D | GrVkRenderTarget.cpp | 30 const GrVkImageInfo& msaaInfo, in GrVkRenderTarget() argument 39 , fMSAAImage(new GrVkImage(msaaInfo, std::move(msaaLayout), 44 SkASSERT(info.fProtected == msaaInfo.fProtected); 57 const GrVkImageInfo& msaaInfo, in GrVkRenderTarget() argument 68 new GrVkImage(msaaInfo, std::move(msaaLayout), GrBackendObjectOwnership::kOwned)) 72 SkASSERT(info.fProtected == msaaInfo.fProtected);
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D | GrVkTextureRenderTarget.h | 67 const GrVkImageInfo& msaaInfo, 90 const GrVkImageInfo& msaaInfo,
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D | GrVkRenderTarget.h | 103 const GrVkImageInfo& msaaInfo, 144 const GrVkImageInfo& msaaInfo,
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