Searched refs:msaa_expand_mask (Results 1 – 2 of 2) sorted by relevance
64 uint32_t msaa_expand_mask; member
396 state.msaa_expand_mask |= BITFIELD_BIT(i); in get_render_pass()683 if (ctx->framebuffer->rp->state.msaa_expand_mask) { in zink_begin_render_pass()687 u_foreach_bit(i, ctx->framebuffer->rp->state.msaa_expand_mask) { in zink_begin_render_pass()