Home
last modified time | relevance | path

Searched refs:msaa_expand_mask (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_render_pass.h64 uint32_t msaa_expand_mask; member
Dzink_render_pass.c396 state.msaa_expand_mask |= BITFIELD_BIT(i); in get_render_pass()
683 if (ctx->framebuffer->rp->state.msaa_expand_mask) { in zink_begin_render_pass()
687 u_foreach_bit(i, ctx->framebuffer->rp->state.msaa_expand_mask) { in zink_begin_render_pass()