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Searched refs:neededStateTransitions (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_video_dec_h264.cpp116 neededStateTransitions; // Returned by update_entries to perform by the method caller in d3d12_video_decoder_prepare_current_frame_references_h264() local
119 neededStateTransitions); in d3d12_video_decoder_prepare_current_frame_references_h264()
121 …pD3D12Dec->m_spDecodeCommandList->ResourceBarrier(neededStateTransitions.size(), neededStateTransi… in d3d12_video_decoder_prepare_current_frame_references_h264()
124 for (auto BarrierDesc : neededStateTransitions) { in d3d12_video_decoder_prepare_current_frame_references_h264()