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Searched refs:newViewNumLevels (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtextureview.c537 GLuint newViewNumLevels, newViewNumLayers; in texture_view() local
547 newViewNumLevels = MIN2(numlevels, origTexObj->Attrib.NumLevels - minlevel); in texture_view()
686 if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, in texture_view()
696 texObj->Attrib.NumLevels = newViewNumLevels; in texture_view()