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/third_party/mesa3d/docs/relnotes/
D10.4.3.rst38 r600g+nine: Bioshock shader failure after
49 - st/nine: Add new texture format strings
50 - st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
51 - st/nine: NineBaseTexture9: fix setting of last_layer
52 - st/nine: CubeTexture: fix GetLevelDesc
53 - st/nine: Fix crash when deleting non-implicit swapchain
54 - st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of
56 - st/nine: NineBaseTexture9: update sampler view creation
57 - st/nine: Check if srgb format is supported before trying to use it.
58 - st/nine: Add ATI1 and ATI2 support
[all …]
D18.0.1.rst36 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
44 - Hang when running nine ff lighting shader with radeonsi
69 - st/nine: Fix bad tracking of vs textures for NINESBT_ALL
70 - st/nine: Fixes warning about implicit conversion
71 - st/nine: Fix non inversible matrix check
72 - st/nine: Declare lighting consts for ff shaders
73 - st/nine: Do not use scratch for face register
D17.3.8.rst31 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
56 - st/nine: Fix bad tracking of vs textures for NINESBT_ALL
57 - st/nine: Fixes warning about implicit conversion
58 - st/nine: Fix non inversible matrix check
D18.2.2.rst57 - st/nine: Clamp RCP when 0*inf!=0
58 - st/nine: Avoid redundant SetCursorPos calls
59 - st/nine: Increase maximum number of temp registers
D17.3.9.rst43 - Hang when running nine ff lighting shader with radeonsi
58 - st/nine: Declare lighting consts for ff shaders
59 - st/nine: Do not use scratch for face register
D18.2.8.rst54 - st/nine: Fix volumetexture dtor on ctor failure
55 - st/nine: Bind src not dst in nine_context_box_upload
56 - st/nine: Add src reference to nine_context_range_upload
D18.2.5.rst52 - st/nine: fix stack corruption due to ABI mismatch
60 - meson: link gallium nine with pthreads
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_helpers.h76 #define NINE_DEVICE_CHILD_NEW(nine, out, dev, ...) \ argument
79 struct Nine##nine *__data; \
81 __data = CALLOC_STRUCT(Nine##nine); \
84 …dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable : &Nine##nine##_vtabl…
85 __params.guids = Nine##nine##_IIDs; \
86 __params.dtor = (void *)Nine##nine##_dtor; \
91 HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \
93 Nine##nine##_dtor(__data); \
102 #define NINE_DEVICE_CHILD_BIND_NEW(nine, out, dev, ...) \ argument
105 struct Nine##nine *__data; \
[all …]
/third_party/rust/crates/proc-macro-error/tests/ui/
Dproc_macro_hack.stderr4 8 | let nine = add_one!(two) + add_one!(2 + 3);
12 8 | let nine = add_one!(two) + add_one!(2 + 3);
20 8 | let nine = add_one!(two) + add_one!(2 + 3);
Dproc_macro_hack.rs8 let nine = add_one!(two) + add_one!(2 + 3); in main() localVariable
9 println!("nine = {}", nine); in main()
/third_party/mesa3d/docs/
Dgallium-nine.rst10 `Gallium Nine Standalone <https://github.com/iXit/wine-nine-standalone>`_ is the standalone version…
16 …ests, demos, and more details, you can see `this repository <https://github.com/iXit/nine-tests>`_.
26 -D gallium-nine=true \
33 You need to point wine-nine-standalone to the location of ``d3dadapter9.so``.
/third_party/skia/gm/
Dwindowrectangles.cpp93 SkRRect nine; in onDraw() local
94 nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20); in onDraw()
95 stack.clipRRect(nine, SkMatrix::I(), SkClipOp::kDifference, true); in onDraw()
/third_party/protobuf/js/commonjs/
Dstrict_test.js47 var simple1 = new test9_pb.jspb.exttest.strict.nine.Simple9()
48 var simple2 = new test9_pb.jspb.exttest.strict.nine.Simple9()
/third_party/skia/third_party/externals/harfbuzz/test/shape/data/in-house/tests/
Dreverse-sub.tests3nine.numr=8+350|zero.numr=9+350|fraction=10+130|one.dnom=11+350|two.dnom=12+350|three.dnom=13+350|…
/third_party/zlib/doc/
Dalgorithm.txt84 of the first table is nine bits. Also the distance trees have 30 possible
96 lookup table for the first, let's say, nine bits of a Huffman symbol. The
98 symbol is shorter than nine bits, then that symbol's translation is duplicated
100 symbol is four bits, then it's duplicated 32 times in a nine-bit table. If a
101 symbol is nine bits long, it appears in the table once.
103 If the symbol is longer than nine bits, then that entry in the table points
112 So a table entry either points to another table (in which case nine bits in
/third_party/flutter/skia/gm/
Dwindowrectangles.cpp76 SkRRect nine; in onDraw() local
77 nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20); in onDraw()
78 stack.clipRRect(nine, SkMatrix::I(), kDifference_SkClipOp, true); in onDraw()
/third_party/icu/icu4c/source/data/rbnf/
Den_IN.txt72 "9: nine;",
150 "90: nine>%%tieth>;",
Den.txt98 "9: nine;",
177 "90: nine>%%tieth>;",
/third_party/skia/third_party/externals/icu/source/data/rbnf/
Den_IN.txt72 "9: nine;",
150 "90: nine>%%tieth>;",
Den.txt98 "9: nine;",
177 "90: nine>%%tieth>;",
/third_party/flutter/skia/third_party/externals/icu/source/data/rbnf/
Den_IN.txt71 "9: nine;",
149 "90: nine>%%tieth>;",
Den.txt100 "9: nine;",
179 "90: nine>%%tieth>;",
/third_party/pcre2/pcre2/testdata/
Dgrepoutput75 29:nine
172 nine
203 29-nine
225 nine
247 nine
279 29-nine
302 nine
580 29:nine
Dgrepinput85 X seven…X eight
X nine
X ten
Dgrepoutput86 7:X seven…8:X eight
9:X nine
10:X ten

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