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Searched refs:nir_call_instr (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/compiler/spirv/
Dnir_lower_libclc.c39 nir_call_instr *call = nir_instr_as_call(instr); in lower_clc_call_instr()
Dvtn_cfg.c83 nir_call_instr *call, in vtn_ssa_value_add_to_call_params()
120 nir_call_instr *call = nir_call_instr_create(b->nb.shader, in vtn_handle_function_call()
Dvtn_opencl.c189 nir_call_instr *call = nir_call_instr_create(b->shader, found); in call_mangled_function()
Dspirv_to_nir.c6394 nir_call_instr *call = nir_call_instr_create(b->nb.shader, entry_point); in vtn_emit_kernel_entry_point_wrapper()
/third_party/mesa3d/src/compiler/nir/
Dnir_inline_helpers.h120 nir_call_instr *call = nir_instr_as_call(instr); in nir_foreach_src()
Dnir_inline_functions.c148 nir_call_instr *call = nir_instr_as_call(instr); in inline_functions_block()
Dnir_clone.c475 static nir_call_instr *
476 clone_call(clone_state *state, const nir_call_instr *call) in clone_call()
479 nir_call_instr *ncall = nir_call_instr_create(state->ns, ncallee); in clone_call()
Dnir_serialize.c1713 write_call(write_ctx *ctx, const nir_call_instr *call) in write_call()
1721 static nir_call_instr *
1725 nir_call_instr *call = nir_call_instr_create(ctx->nir, callee); in read_call()
Dnir.h1709 } nir_call_instr; typedef
2491 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
3845 nir_call_instr *nir_call_instr_create(nir_shader *shader,
Dnir_gather_info.c914 nir_call_instr *call = nir_instr_as_call(instr); in gather_func_info()
Dnir.c785 nir_call_instr *
789 nir_call_instr *instr = in nir_call_instr_create()
Dnir_print.c1367 print_call_instr(nir_call_instr *instr, print_state *state) in print_call_instr()
Dnir_validate.c948 validate_call_instr(nir_call_instr *instr, validate_state *state) in validate_call_instr()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir_opt_preamble.c406 nir_call_instr *call = nir_call_instr_create(nir, main->preamble); in ir3_nir_lower_preamble()
/third_party/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp1684 nir_call_instr *call = nir_call_instr_create(this->shader, callee); in visit()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst1603 - nir: const \`nir_call_instr::callee\`
2184 - Revert "nir: const \`nir_call_instr::callee`"