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Searched refs:no_colour (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_blend_cso.h40 bool no_colour : 1; member
Dpan_helpers.c213 if (!blend->info[i].no_colour && batch->key.cbufs[i]) in panfrost_set_batch_masks_blend()
Dpan_cmdstream.c275 if (state->cbufs[i] && !blend->info[i].no_colour) in panfrost_fs_required()
335 bool enabled = ctx->pipe_framebuffer.cbufs[i] && info.no_colour; in panfrost_overdraw_alpha()
358 if (rt_count == 0 || !batch->key.cbufs[i] || so->info[i].no_colour) { in panfrost_emit_blend()
575 cfg.stencil_mask_misc.write_enable = !so->info[0].no_colour; in panfrost_prepare_fs_state()
4487 .no_colour = (equation.color_mask == 0), in panfrost_create_blend_state()
/third_party/mesa3d/docs/relnotes/
D20.2.0.rst4706 - panfrost: Ensure final.no_colour is initialized.
D21.2.0.rst794 - panfrost: Don't set a blend shader for no_colour