Searched refs:noise_mult (Results 1 – 3 of 3) sorted by relevance
306 s->noise_mult = 0.02; in ff_wma_init()308 s->noise_mult = 0.04; in ff_wma_init()312 s->noise_table[i] = 1.0 * s->noise_mult; in ff_wma_init()318 norm = (1.0 / (float) (1LL << 31)) * sqrt(3) * s->noise_mult; in ff_wma_init()
130 float noise_mult; /* XXX: suppress that and integrate it in the noise array */ member
678 mult1 = mult1 / (s->max_exponent[ch] * s->noise_mult); in wma_decode_block()