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Searched refs:nonbinning (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.c317 struct ir3_shader_variant *nonbinning, void *mem_ctx) in alloc_variant() argument
322 if (nonbinning) in alloc_variant()
323 mem_ctx = nonbinning; in alloc_variant()
331 v->binning_pass = !!nonbinning; in alloc_variant()
332 v->nonbinning = nonbinning; in alloc_variant()
Dir3_disk_cache.c175 v->nonbinning = NULL; in ir3_retrieve_variant()
189 v->binning->nonbinning = v; in ir3_retrieve_variant()
Dir3_shader.h507 struct ir3_shader_variant *nonbinning; member
877 return v->nonbinning->const_state; in ir3_const_state()
Dir3_compiler_nir.c4774 assert(n < so->nonbinning->inputs_count); in ir3_compile_shader_nir()
4776 if (so->nonbinning->inputs[n].sysval) in ir3_compile_shader_nir()
4780 if (so->nonbinning->inputs[n].compmask & (1 << c)) in ir3_compile_shader_nir()
4860 in->dsts[0]->num = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()
4938 if (VALIDREG(so->nonbinning->inputs[inidx].regid)) { in ir3_compile_shader_nir()
4940 ctx, in->dsts[0]->num == so->nonbinning->inputs[inidx].regid); in ir3_compile_shader_nir()
4942 so->nonbinning->inputs[inidx].half); in ir3_compile_shader_nir()
4944 so->inputs[inidx].regid = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()
4945 so->inputs[inidx].half = so->nonbinning->inputs[inidx].half; in ir3_compile_shader_nir()
/third_party/mesa3d/docs/relnotes/
D20.1.1.rst124 - freedreno/a6xx: use nonbinning VS when GS is used
D20.0.8.rst147 - freedreno/a6xx: use nonbinning VS when GS is used
D20.2.0.rst2730 - freedreno/a6xx: use nonbinning VS when GS is used