Searched refs:nonbinning (Results 1 – 7 of 7) sorted by relevance
317 struct ir3_shader_variant *nonbinning, void *mem_ctx) in alloc_variant() argument322 if (nonbinning) in alloc_variant()323 mem_ctx = nonbinning; in alloc_variant()331 v->binning_pass = !!nonbinning; in alloc_variant()332 v->nonbinning = nonbinning; in alloc_variant()
175 v->nonbinning = NULL; in ir3_retrieve_variant()189 v->binning->nonbinning = v; in ir3_retrieve_variant()
507 struct ir3_shader_variant *nonbinning; member877 return v->nonbinning->const_state; in ir3_const_state()
4774 assert(n < so->nonbinning->inputs_count); in ir3_compile_shader_nir()4776 if (so->nonbinning->inputs[n].sysval) in ir3_compile_shader_nir()4780 if (so->nonbinning->inputs[n].compmask & (1 << c)) in ir3_compile_shader_nir()4860 in->dsts[0]->num = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()4938 if (VALIDREG(so->nonbinning->inputs[inidx].regid)) { in ir3_compile_shader_nir()4940 ctx, in->dsts[0]->num == so->nonbinning->inputs[inidx].regid); in ir3_compile_shader_nir()4942 so->nonbinning->inputs[inidx].half); in ir3_compile_shader_nir()4944 so->inputs[inidx].regid = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()4945 so->inputs[inidx].half = so->nonbinning->inputs[inidx].half; in ir3_compile_shader_nir()
124 - freedreno/a6xx: use nonbinning VS when GS is used
147 - freedreno/a6xx: use nonbinning VS when GS is used
2730 - freedreno/a6xx: use nonbinning VS when GS is used