/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_context.c | 305 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB); in nvc0_invalidate_resource_storage() 315 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB); in nvc0_invalidate_resource_storage() 325 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX); in nvc0_invalidate_resource_storage() 338 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i)); in nvc0_invalidate_resource_storage() 341 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); in nvc0_invalidate_resource_storage() 358 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i)); in nvc0_invalidate_resource_storage() 361 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i)); in nvc0_invalidate_resource_storage() 375 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF); in nvc0_invalidate_resource_storage() 378 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF); in nvc0_invalidate_resource_storage() 392 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF); in nvc0_invalidate_resource_storage() [all …]
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D | nvc0_state.c | 548 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i)); in nvc0_stage_set_sampler_views() 550 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); in nvc0_stage_set_sampler_views() 566 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i)); in nvc0_stage_set_sampler_views() 568 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); in nvc0_stage_set_sampler_views() 800 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i)); in nvc0_set_constant_buffer() 808 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i)); in nvc0_set_constant_buffer() 906 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB); in nvc0_set_framebuffer_state() 1024 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX); in nvc0_set_vertex_buffers() 1173 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TFB); in nvc0_set_transform_feedback_targets() 1204 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF); in nvc0_bind_surfaces_range() [all …]
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D | nvc0_transfer.c | 106 nouveau_bufctx_reset(bctx, 0); in nvc0_m2mf_transfer_rect() 195 nouveau_bufctx_reset(bctx, 0); in nve4_m2mf_transfer_rect() 237 nouveau_bufctx_reset(nvc0->bufctx, 0); in nvc0_m2mf_push_linear() 277 nouveau_bufctx_reset(nvc0->bufctx, 0); in nve4_p2mf_push_linear() 315 nouveau_bufctx_reset(bctx, 0); in nvc0_m2mf_copy_linear() 345 nouveau_bufctx_reset(bctx, 0); in nve4_m2mf_copy_linear()
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D | nvc0_surface.c | 282 nouveau_bufctx_reset(nvc0->bufctx, 0); in nvc0_resource_copy_region() 415 nouveau_bufctx_reset(nvc0->bufctx, 0); in nvc0_clear_buffer_push_nvc0() 462 nouveau_bufctx_reset(nvc0->bufctx, 0); in nvc0_clear_buffer_push_nve4() 1116 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB); in nvc0_blitctx_pre_blit() 1117 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(4, 0)); in nvc0_blitctx_pre_blit() 1118 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(4, 1)); in nvc0_blitctx_pre_blit() 1174 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX_TMP); in nvc0_blitctx_post_blit() 1175 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEXT); in nvc0_blitctx_post_blit() 1176 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB); in nvc0_blitctx_post_blit() 1177 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(4, 0)); in nvc0_blitctx_post_blit() [all …]
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D | nvc0_compute.c | 170 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); in nvc0_compute_validate_textures() 351 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF); in nvc0_compute_validate_surfaces() 500 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF); in nvc0_launch_grid()
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D | nvc0_vbo.c | 224 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX_TMP); in nvc0_release_user_vbufs() 445 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX); in nvc0_vertex_arrays_validate() 1140 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEXT); in nvc0_draw_vbo() 1141 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_IDX); in nvc0_draw_vbo() 1142 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BINDLESS); in nvc0_draw_vbo()
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D | nve4_compute.c | 941 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_DESC); in nve4_launch_grid() 942 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BINDLESS); in nve4_launch_grid() 1018 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i)); in nve4_compute_validate_textures()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_context.c | 100 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB); in nv30_invalidate_resource_storage() 110 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB); in nv30_invalidate_resource_storage() 120 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF); in nv30_invalidate_resource_storage() 132 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i)); in nv30_invalidate_resource_storage() 141 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i)); in nv30_invalidate_resource_storage()
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D | nv40_verttex.c | 82 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i)); in nv40_verttex_set_sampler_views() 93 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i)); in nv40_verttex_set_sampler_views()
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D | nv30_fragtex.c | 183 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i)); in nv30_fragtex_set_sampler_views() 194 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i)); in nv30_fragtex_set_sampler_views()
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D | nv30_state.c | 380 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB); in nv30_set_framebuffer_state() 446 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF); in nv30_set_vertex_buffers()
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D | nv30_fragprog.c | 182 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGPROG); in nv30_fp_state_bind()
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D | nv30_winsys.h | 39 nouveau_bufctx_reset(bufctx(push), bin); in PUSH_RESET()
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D | nv30_vbo.c | 178 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXTMP); in nv30_release_user_vbufs() 190 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_context.c | 221 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); in nv50_invalidate_resource_storage() 231 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); in nv50_invalidate_resource_storage() 247 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_VERTEX); in nv50_invalidate_resource_storage() 260 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_TEXTURES); in nv50_invalidate_resource_storage() 263 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); in nv50_invalidate_resource_storage() 280 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_CB(i)); in nv50_invalidate_resource_storage() 283 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_CB(s, i)); in nv50_invalidate_resource_storage()
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D | nv50_state.c | 722 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_TEXTURES); in nv50_set_sampler_views() 726 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); in nv50_set_sampler_views() 893 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_CB(i)); in nv50_set_constant_buffer() 901 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_CB(s, i)); in nv50_set_constant_buffer() 999 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); in nv50_set_framebuffer_state() 1080 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_VERTEX); in nv50_set_vertex_buffers() 1240 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_SO); in nv50_set_stream_output_targets() 1304 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_SUF); in nv50_bind_images_range() 1377 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_BUF); in nv50_bind_buffers_range() 1454 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_GLOBAL); in nv50_set_global_bindings()
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D | nv50_transfer.c | 160 nouveau_bufctx_reset(bctx, 0); in nv50_2d_transfer_rect() 271 nouveau_bufctx_reset(bctx, 0); in nv50_m2mf_transfer_rect() 325 nouveau_bufctx_reset(nv50->bufctx, 0); in nv50_sifc_linear_u8() 367 nouveau_bufctx_reset(bctx, 0); in nv50_m2mf_copy_linear()
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D | nv50_surface.c | 272 nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); in nv50_resource_copy_region() 697 nouveau_bufctx_reset(nv50->bufctx, 0); in nv50_clear_buffer_push() 1308 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); in nv50_blitctx_pre_blit() 1309 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); in nv50_blitctx_pre_blit() 1356 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB); in nv50_blitctx_post_blit() 1357 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); in nv50_blitctx_post_blit() 1684 nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); in nv50_blit_eng2d()
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D | nv50_compute.c | 191 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES); in nv50_compute_validate_textures() 557 nouveau_bufctx_reset(nv50->bufctx, 0); in nv50_compute_upload_input()
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D | nv50_query_hw_sm.c | 277 nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_QUERY); in nv50_hw_sm_end_query()
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D | nv50_shader_state.c | 142 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TLS); in nv50_program_update_context_state() 149 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TLS); in nv50_program_update_context_state()
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/third_party/libdrm/nouveau/ |
D | bufctx.c | 88 nouveau_bufctx_reset(&pctx->base, pctx->nr_bins); in nouveau_bufctx_del() 99 nouveau_bufctx_reset(struct nouveau_bufctx *bctx, int bin) in nouveau_bufctx_reset() function
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D | nouveau-symbols.txt | 14 nouveau_bufctx_reset
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D | nouveau.h | 189 void nouveau_bufctx_reset(struct nouveau_bufctx *, int bin);
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/third_party/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_video.c | 77 nouveau_bufctx_reset(dec->bufctx, NV31_VIDEO_BIND_CMD); in nouveau_vpe_fini() 392 nouveau_bufctx_reset(dec->bufctx, NV31_VIDEO_BIND_IMG(i)); in nouveau_decoder_surface_index()
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