Searched refs:numFailedDraws (Results 1 – 4 of 4) sorted by relevance
151 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()162 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()169 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
199 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()210 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()217 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
395 int numFailedDraws() const { return fNumFailedDraws; } in numFailedDraws() function
460 int numFailedDraws() const { return fNumFailedDraws; } in numFailedDraws() function