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Searched refs:num_activated_layers (Results 1 – 1 of 1) sorted by relevance

/third_party/vulkan-loader/loader/
Dloader.c4331 uint32_t num_activated_layers = 0; in loader_create_instance_chain() local
4373 …if (loader_names_array_has_layer_property(&layer_prop->info, num_activated_layers, activated_layer… in loader_create_instance_chain()
4452 layer_instance_link_info[num_activated_layers].pNext = chain_info.u.pLayerInfo; in loader_create_instance_chain()
4453 layer_instance_link_info[num_activated_layers].pfnNextGetInstanceProcAddr = next_gipa; in loader_create_instance_chain()
4454 … layer_instance_link_info[num_activated_layers].pfnNextGetPhysicalDeviceProcAddr = next_gpdpa; in loader_create_instance_chain()
4467 chain_info.u.pLayerInfo = &layer_instance_link_info[num_activated_layers]; in loader_create_instance_chain()
4469 activated_layers[num_activated_layers].name = layer_prop->info.layerName; in loader_create_instance_chain()
4470 activated_layers[num_activated_layers].manifest = layer_prop->manifest_file_name; in loader_create_instance_chain()
4471 activated_layers[num_activated_layers].library = layer_prop->lib_name; in loader_create_instance_chain()
4472 …activated_layers[num_activated_layers].is_implicit = !(layer_prop->type_flags & VK_LAYER_TYPE_FLAG… in loader_create_instance_chain()
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