Searched refs:num_dst_samples (Results 1 – 1 of 1) sorted by relevance
4892 GLint num_dst_samples; in iterate() local4894 gl.getTexLevelParameteriv(test_case.m_dst_target, 0, GL_TEXTURE_SAMPLES, &num_dst_samples); in iterate()4897 if (num_dst_samples != test_case.m_dst_n_samples || num_src_samples != test_case.m_src_n_samples) in iterate()4903 if (test_case.m_dst_n_samples != test_case.m_src_n_samples && num_dst_samples == num_src_samples) in iterate()4907 …else if (test_case.m_dst_n_samples == test_case.m_src_n_samples && num_dst_samples != num_src_samp… in iterate()