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Searched refs:num_input_vertices_per_patch (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_tess.c323 unsigned num_input_vertices_per_patch, in draw_tess_eval_shader_run() argument
366 llvm_fetch_tess_factors(shader, i, num_input_vertices_per_patch, &factors); in draw_tess_eval_shader_run()
389 llvm_fetch_tes_input(shader, input_prim, i, num_input_vertices_per_patch); in draw_tess_eval_shader_run()
393 …llvm_tes_run(shader, i, num_input_vertices_per_patch, &data, &factors, (struct vertex_header *)out… in draw_tess_eval_shader_run()
Ddraw_tess.h116 unsigned num_input_vertices_per_patch,