Searched refs:num_input_vertices_per_patch (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_tess.c | 323 unsigned num_input_vertices_per_patch, in draw_tess_eval_shader_run() argument 366 llvm_fetch_tess_factors(shader, i, num_input_vertices_per_patch, &factors); in draw_tess_eval_shader_run() 389 llvm_fetch_tes_input(shader, input_prim, i, num_input_vertices_per_patch); in draw_tess_eval_shader_run() 393 …llvm_tes_run(shader, i, num_input_vertices_per_patch, &data, &factors, (struct vertex_header *)out… in draw_tess_eval_shader_run()
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D | draw_tess.h | 116 unsigned num_input_vertices_per_patch,
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