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Searched refs:num_pending_evictions (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_residency.cpp40 unsigned num_pending_evictions = 0; in evict_aged_allocations() local
55 to_evict[num_pending_evictions++] = bo->res; in evict_aged_allocations()
59 if (num_pending_evictions == residency_batch_size) { in evict_aged_allocations()
60 screen->dev->Evict(num_pending_evictions, to_evict); in evict_aged_allocations()
61 num_pending_evictions = 0; in evict_aged_allocations()
65 if (num_pending_evictions) in evict_aged_allocations()
66 screen->dev->Evict(num_pending_evictions, to_evict); in evict_aged_allocations()
75 unsigned num_pending_evictions = 0; in evict_to_fence_or_budget() local
88 to_evict[num_pending_evictions++] = bo->res; in evict_to_fence_or_budget()
94 if (num_pending_evictions == residency_batch_size) { in evict_to_fence_or_budget()
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