Searched refs:num_shader_buffers (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_uav.c | 376 unsigned num_shader_buffers = svga->curr.num_shader_buffers[shader]; in svga_create_uav_list() local 380 __FUNCTION__, shader, num_image_views, num_shader_buffers); in svga_create_uav_list() 444 if (num_shader_buffers) { in svga_create_uav_list() 445 num_shader_buffers = MIN2(num_shader_buffers, num_free_uavs-*num_uavs); in svga_create_uav_list() 446 for (unsigned i = 0; i < num_shader_buffers; i++) { in svga_create_uav_list() 640 svga->state.hw_draw.num_shader_buffers[shader] = in svga_save_uav_state() 641 svga->curr.num_shader_buffers[shader]; in svga_save_uav_state() 721 unsigned num_shader_buffers = svga->curr.num_shader_buffers[shader]; in need_to_set_uav() local 722 if ((num_shader_buffers != svga->state.hw_draw.num_shader_buffers[shader]) || in need_to_set_uav() 725 num_shader_buffers * sizeof(struct svga_shader_buffer))) in need_to_set_uav()
|
D | svga_shader_buffer.c | 130 svga->curr.num_shader_buffers[shader] = in svga_set_shader_buffers() 131 MAX2(svga->curr.num_shader_buffers[shader], last_buffer + 1); in svga_set_shader_buffers() 140 if ((start + num) >= svga->curr.num_shader_buffers[shader]) in svga_set_shader_buffers() 141 svga->curr.num_shader_buffers[shader] = start; in svga_set_shader_buffers() 147 __FUNCTION__, svga->curr.num_shader_buffers[shader], in svga_set_shader_buffers() 276 memset(svga->state.hw_draw.num_shader_buffers, 0, in svga_init_shader_buffer_functions() 277 sizeof(svga->state.hw_draw.num_shader_buffers)); in svga_init_shader_buffer_functions()
|
D | svga_context.h | 363 unsigned num_shader_buffers[PIPE_SHADER_TYPES]; member 499 unsigned num_shader_buffers[PIPE_SHADER_TYPES]; member
|
D | svga_draw.c | 593 svga->state.hw_draw.num_shader_buffers[shader], in svga_validate_shader_buffers()
|
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_internal.h | 49 unsigned num_shader_buffers; member
|
D | si_shader_llvm_resources.c | 121 index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers); in load_ssbo()
|
D | si_shader_llvm.c | 814 ctx->num_shader_buffers = info->base.num_ssbos; in si_llvm_translate_nir()
|
/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_execute.c | 146 int num_shader_buffers[PIPE_SHADER_TYPES]; member 380 0, state->num_shader_buffers[PIPE_SHADER_COMPUTE], in emit_compute_state() 509 0, state->num_shader_buffers[sh], in emit_state() 566 state->sb_dirty[MESA_SHADER_COMPUTE] |= state->num_shader_buffers[MESA_SHADER_COMPUTE] && in handle_compute_pipeline() 622 …state->sb_dirty[sh] |= state->num_shader_buffers[sh] && state->access[sh].buffers_written != pipel… in handle_graphics_pipeline() 1368 if (state->num_shader_buffers[p_stage] <= idx) in handle_descriptor() 1369 state->num_shader_buffers[p_stage] = idx + 1; in handle_descriptor()
|