Searched refs:opDepthPass (Results 1 – 2 of 2) sorted by relevance
866 deUint32 opDepthPass; member
323 , opDepthPass (GL_KEEP) in StencilState()2850 m_stencil[type].opDepthPass = dppass; in stencilOpSeparate()4358 …ps.stencilStates[faceType].dpPass = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].opDepthPass); in drawWithReference()