Searched refs:opengl_format_desc (Results 1 – 1 of 1) sorted by relevance
234 } opengl_format_desc[] = { variable633 for (i = 0; i < FF_ARRAY_ELEMS(opengl_format_desc); i++) { in opengl_get_fragment_shader_code()634 if (opengl_format_desc[i].fixel_format == format) in opengl_get_fragment_shader_code()635 return *opengl_format_desc[i].fragment_shader; in opengl_get_fragment_shader_code()659 for (i = 0; i < FF_ARRAY_ELEMS(opengl_format_desc); i++) { in opengl_get_texture_params()660 if (opengl_format_desc[i].fixel_format == opengl->pix_fmt) { in opengl_get_texture_params()661 opengl->format = opengl_format_desc[i].format; in opengl_get_texture_params()662 opengl->type = opengl_format_desc[i].type; in opengl_get_texture_params()