Home
last modified time | relevance | path

Searched refs:outName (Results 1 – 25 of 38) sorted by relevance

12

/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h49 const char** outName = nullptr) {
51 return this->addUniformArray(visibility, type, name, 0, outName);
58 const char** outName = nullptr) {
61 return this->internalAddUniformArray(visibility, type, name, mangle, arrayCount, outName);
90 const char** outName) = 0;
DGrGLSLProgramBuilder.cpp344 SkString outName; in nameExpression() local
346 outName = output->c_str(); in nameExpression()
348 this->nameVariable(&outName, '\0', baseName); in nameExpression()
350 fFS.codeAppendf("half4 %s;", outName.c_str()); in nameExpression()
351 *output = outName; in nameExpression()
DGrGLSLShaderBuilder.cpp47 SkString* outName) { in emitFunction() argument
49 fProgramBuilder->nameVariable(outName, '\0', name); in emitFunction()
50 this->functions().appendf(" %s", outName->c_str()); in emitFunction()
/third_party/skia/src/gpu/
DGrGeometryProcessor.cpp353 SkString outName = vertBuilder->newTmpVarName(inPos.getName().c_str()); in write_passthrough_vertex_position() local
354 outPos->set(inPos.getType(), outName.c_str()); in write_passthrough_vertex_position()
357 outName.c_str(), in write_passthrough_vertex_position()
370 SkString outName = vertBuilder->newTmpVarName(inPos.getName().c_str()); in write_vertex_position() local
391 outName.c_str(), in write_vertex_position()
397 outName.c_str(), in write_vertex_position()
401 outPos->set(kFloat3_GrSLType, outName.c_str()); in write_vertex_position()
408 outName.c_str(), in write_vertex_position()
411 outPos->set(kFloat3_GrSLType, outName.c_str()); in write_vertex_position()
416 outName.c_str(), in write_vertex_position()
[all …]
DGrSPIRVUniformHandler.cpp195 const char** outName) { in internalAddUniformArray() argument
221 if (outName) { in internalAddUniformArray()
222 *outName = fUniforms.back().fVariable.c_str(); in internalAddUniformArray()
DGrSPIRVUniformHandler.h63 const char** outName) override;
/third_party/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h57 const char** outName = nullptr) {
59 return this->addUniformArray(owner, visibility, type, name, 0, outName);
67 const char** outName = nullptr) {
71 outName);
127 const char** outName) = 0;
/third_party/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/translit/
DTrans.java34 String outName = null; in main() local
44 outName = args[pos]; in main()
67 if (outName != null) { in main()
68 out = new PrintWriter(new OutputStreamWriter(new FileOutputStream(outName), "UTF8")); in main()
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.cpp34 const char** outName) { in internalAddUniformArray() argument
64 if (outName) { in internalAddUniformArray()
65 *outName = fUniforms.back().fVariable.c_str(); in internalAddUniformArray()
DGrGLUniformHandler.h53 const char** outName) override;
/third_party/flutter/skia/src/gpu/gl/
DGrGLUniformHandler.cpp33 const char** outName) { in internalAddUniformArray() argument
56 if (outName) { in internalAddUniformArray()
57 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrGLUniformHandler.h39 const char** outName) override;
/third_party/icu/icu4c/source/test/perf/howExpensiveIs/
DhowExpensiveIs.cpp43 const char *outName = NULL; variable
79 outName = optarg; in main()
98 outName = argv[1]; in main()
104 if(listmode && outName != NULL ) { in main()
106 outName=NULL; in main()
109 if(outName != NULL) { in main()
112 out=fopen(outName,"w"); in main()
114 fprintf(stderr,"Err: can't open %s for writing.\n", outName); in main()
117 fprintf(stderr, "# writing results to %s\n", outName); in main()
/third_party/skia/third_party/externals/expat/expat/xmlwf/
Dxmlwf.c1108 XML_Char *outName = 0; in tmain() local
1163 outName = (XML_Char *)malloc((tcslen(outputDir) + tcslen(file) + 2) in tmain()
1165 if (! outName) { in tmain()
1169 tcscpy(outName, outputDir); in tmain()
1170 tcscat(outName, delim); in tmain()
1171 tcscat(outName, file); in tmain()
1172 userData.fp = tfopen(outName, T("wb")); in tmain()
1174 tperror(outName); in tmain()
1177 free(outName); in tmain()
1238 tremove(outName); in tmain()
[all …]
/third_party/flutter/skia/src/gpu/vk/
DGrVkUniformHandler.cpp221 const char** outName) { in internalAddUniformArray() argument
250 if (outName) { in internalAddUniformArray()
251 *outName = uni.fVariable.c_str(); in internalAddUniformArray()
DGrVkUniformHandler.h74 const char** outName) override;
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnUniformHandler.cpp210 const char** outName) { in internalAddUniformArray() argument
230 if (outName) { in internalAddUniformArray()
231 *outName = var.c_str(); in internalAddUniformArray()
DGrDawnUniformHandler.h48 const char** outName) override;
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.cpp206 const char** outName) { in internalAddUniformArray() argument
241 if (outName) { in internalAddUniformArray()
242 *outName = fUniforms.back().fVariable.c_str(); in internalAddUniformArray()
/third_party/vk-gl-cts/modules/gles3/stress/
Des3sLongShaderTests.cpp245 const std::string outName = isLast ? getShaderOutputName() : getRandomVariableName(); in generateSource() local
255 addLine(outName + " = vec4(" + expr + ");"); in generateSource()
257 addLine(outName + " = " + expr + ";"); in generateSource()
/third_party/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm186 const char** outName) {
224 if (outName) {
225 *outName = fUniforms.back().fVariable.c_str();
DGrMtlUniformHandler.h71 const char** outName) override;
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUniformHandler.h58 const char** outName) override;
DGrMtlUniformHandler.mm208 const char** outName) {
238 if (outName) {
239 *outName = uni.fVariable.c_str();
/third_party/skia/third_party/externals/icu/source/tools/toolutil/
Dpackage.h125 void extractItem(const char *filesPath, const char *outName, int32_t itemIndex, char outType);

12