Searched refs:output4f (Results 1 – 2 of 2) sorted by relevance
565 SkPMColor4f output4f = SkPMColor4f::FromBytes_RGBA(output); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local568 float rDiff = fabsf(output4f.fR - expected4f.fR); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()569 float gDiff = fabsf(output4f.fG - expected4f.fG); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()570 float bDiff = fabsf(output4f.fB - expected4f.fB); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()571 float aDiff = fabsf(output4f.fA - expected4f.fA); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()583 output4f.fR, output4f.fG, output4f.fB, output4f.fA, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()588 if (input4f.isOpaque() && fp->preservesOpaqueInput() && !output4f.isOpaque()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
686 SkPMColor4f output4f = SkPMColor4f::FromBytes_RGBA(output); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local689 float rDiff = fabsf(output4f.fR - expected4f.fR); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()690 float gDiff = fabsf(output4f.fG - expected4f.fG); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()691 float bDiff = fabsf(output4f.fB - expected4f.fB); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()692 float aDiff = fabsf(output4f.fA - expected4f.fA); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()705 output4f.fR, output4f.fG, output4f.fB, output4f.fA, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()710 if (input4f.isOpaque() && fp->preservesOpaqueInput() && !output4f.isOpaque()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()